行人意图预测问题是估计目标行人是否会过马路。最先进的方法在很大程度上依赖于使用自我车辆的前置摄像头收集的视觉信息来预测行人的意图。因此,当视觉信息不准确时,例如,当行人和自我车辆之间的距离远处或照明条件不够好时,现有方法的性能会显着降低。在本文中,我们根据与行人的智能手表(或智能手机)收集的运动传感器数据的集成,设计,实施和评估第一个行人意图预测模型。提出了一种新型的机器学习体系结构,以有效地合并运动传感器数据,以加强视觉信息,以显着改善视觉信息可能不可靠的不利情况的性能。我们还进行了大规模的数据收集,并介绍了与时间同步运动传感器数据集成的第一个行人意图预测数据集。该数据集由总共128个视频剪辑组成,这些视频片段具有不同的距离和不同级别的照明条件。我们使用广泛使用的JAAD和我们自己的数据集训练了模型,并将性能与最先进的模型进行了比较。结果表明,我们的模型优于最新方法,特别是当行人的距离远(超过70m)并且照明条件不足时。
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Many recent works on understanding deep learning try to quantify how much individual data instances influence the optimization and generalization of a model, either by analyzing the behavior of the model during training or by measuring the performance gap of the model when the instance is removed from the dataset. Such approaches reveal characteristics and importance of individual instances, which may provide useful information in diagnosing and improving deep learning. However, most of the existing works on data valuation require actual training of a model, which often demands high-computational cost. In this paper, we provide a training-free data valuation score, called complexity-gap score, which is a data-centric score to quantify the influence of individual instances in generalization of two-layer overparameterized neural networks. The proposed score can quantify irregularity of the instances and measure how much each data instance contributes in the total movement of the network parameters during training. We theoretically analyze and empirically demonstrate the effectiveness of the complexity-gap score in finding 'irregular or mislabeled' data instances, and also provide applications of the score in analyzing datasets and diagnosing training dynamics.
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According to the rapid development of drone technologies, drones are widely used in many applications including military domains. In this paper, a novel situation-aware DRL- based autonomous nonlinear drone mobility control algorithm in cyber-physical loitering munition applications. On the battlefield, the design of DRL-based autonomous control algorithm is not straightforward because real-world data gathering is generally not available. Therefore, the approach in this paper is that cyber-physical virtual environment is constructed with Unity environment. Based on the virtual cyber-physical battlefield scenarios, a DRL-based automated nonlinear drone mobility control algorithm can be designed, evaluated, and visualized. Moreover, many obstacles exist which is harmful for linear trajectory control in real-world battlefield scenarios. Thus, our proposed autonomous nonlinear drone mobility control algorithm utilizes situation-aware components those are implemented with a Raycast function in Unity virtual scenarios. Based on the gathered situation-aware information, the drone can autonomously and nonlinearly adjust its trajectory during flight. Therefore, this approach is obviously beneficial for avoiding obstacles in obstacle-deployed battlefields. Our visualization-based performance evaluation shows that the proposed algorithm is superior from the other linear mobility control algorithms.
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Crowdsourcing has emerged as an effective platform to label a large volume of data in a cost- and time-efficient manner. Most previous works have focused on designing an efficient algorithm to recover only the ground-truth labels of the data. In this paper, we consider multi-choice crowdsourced labeling with the goal of recovering not only the ground truth but also the most confusing answer and the confusion probability. The most confusing answer provides useful information about the task by revealing the most plausible answer other than the ground truth and how plausible it is. To theoretically analyze such scenarios, we propose a model where there are top-two plausible answers for each task, distinguished from the rest of choices. Task difficulty is quantified by the confusion probability between the top two, and worker reliability is quantified by the probability of giving an answer among the top two. Under this model, we propose a two-stage inference algorithm to infer the top-two answers as well as the confusion probability. We show that our algorithm achieves the minimax optimal convergence rate. We conduct both synthetic and real-data experiments and demonstrate that our algorithm outperforms other recent algorithms. We also show the applicability of our algorithms in inferring the difficulty of tasks and training neural networks with the soft labels composed of the top-two most plausible classes.
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Affect understanding capability is essential for social robots to autonomously interact with a group of users in an intuitive and reciprocal way. However, the challenge of multi-person affect understanding comes from not only the accurate perception of each user's affective state (e.g., engagement) but also the recognition of the affect interplay between the members (e.g., joint engagement) that presents as complex, but subtle, nonverbal exchanges between them. Here we present a novel hybrid framework for identifying a parent-child dyad's joint engagement by combining a deep learning framework with various video augmentation techniques. Using a dataset of parent-child dyads reading storybooks together with a social robot at home, we first train RGB frame- and skeleton-based joint engagement recognition models with four video augmentation techniques (General Aug, DeepFake, CutOut, and Mixed) applied datasets to improve joint engagement classification performance. Second, we demonstrate experimental results on the use of trained models in the robot-parent-child interaction context. Third, we introduce a behavior-based metric for evaluating the learned representation of the models to investigate the model interpretability when recognizing joint engagement. This work serves as the first step toward fully unlocking the potential of end-to-end video understanding models pre-trained on large public datasets and augmented with data augmentation and visualization techniques for affect recognition in the multi-person human-robot interaction in the wild.
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Large language models (LLMs) have demonstrated impressive capabilities in natural language understanding and generation, but the quality bar for medical and clinical applications is high. Today, attempts to assess models' clinical knowledge typically rely on automated evaluations on limited benchmarks. There is no standard to evaluate model predictions and reasoning across a breadth of tasks. To address this, we present MultiMedQA, a benchmark combining six existing open question answering datasets spanning professional medical exams, research, and consumer queries; and HealthSearchQA, a new free-response dataset of medical questions searched online. We propose a framework for human evaluation of model answers along multiple axes including factuality, precision, possible harm, and bias. In addition, we evaluate PaLM (a 540-billion parameter LLM) and its instruction-tuned variant, Flan-PaLM, on MultiMedQA. Using a combination of prompting strategies, Flan-PaLM achieves state-of-the-art accuracy on every MultiMedQA multiple-choice dataset (MedQA, MedMCQA, PubMedQA, MMLU clinical topics), including 67.6% accuracy on MedQA (US Medical License Exam questions), surpassing prior state-of-the-art by over 17%. However, human evaluation reveals key gaps in Flan-PaLM responses. To resolve this we introduce instruction prompt tuning, a parameter-efficient approach for aligning LLMs to new domains using a few exemplars. The resulting model, Med-PaLM, performs encouragingly, but remains inferior to clinicians. We show that comprehension, recall of knowledge, and medical reasoning improve with model scale and instruction prompt tuning, suggesting the potential utility of LLMs in medicine. Our human evaluations reveal important limitations of today's models, reinforcing the importance of both evaluation frameworks and method development in creating safe, helpful LLM models for clinical applications.
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The nonconvex formulation of matrix completion problem has received significant attention in recent years due to its affordable complexity compared to the convex formulation. Gradient descent (GD) is the simplest yet efficient baseline algorithm for solving nonconvex optimization problems. The success of GD has been witnessed in many different problems in both theory and practice when it is combined with random initialization. However, previous works on matrix completion require either careful initialization or regularizers to prove the convergence of GD. In this work, we study the rank-1 symmetric matrix completion and prove that GD converges to the ground truth when small random initialization is used. We show that in logarithmic amount of iterations, the trajectory enters the region where local convergence occurs. We provide an upper bound on the initialization size that is sufficient to guarantee the convergence and show that a larger initialization can be used as more samples are available. We observe that implicit regularization effect of GD plays a critical role in the analysis, and for the entire trajectory, it prevents each entry from becoming much larger than the others.
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Energy management systems (EMS) are becoming increasingly important in order to utilize the continuously growing curtailed renewable energy. Promising energy storage systems (ESS), such as batteries and green hydrogen should be employed to maximize the efficiency of energy stakeholders. However, optimal decision-making, i.e., planning the leveraging between different strategies, is confronted with the complexity and uncertainties of large-scale problems. Here, we propose a sophisticated deep reinforcement learning (DRL) methodology with a policy-based algorithm to realize the real-time optimal ESS planning under the curtailed renewable energy uncertainty. A quantitative performance comparison proved that the DRL agent outperforms the scenario-based stochastic optimization (SO) algorithm, even with a wide action and observation space. Owing to the uncertainty rejection capability of the DRL, we could confirm a robust performance, under a large uncertainty of the curtailed renewable energy, with a maximizing net profit and stable system. Action-mapping was performed for visually assessing the action taken by the DRL agent according to the state. The corresponding results confirmed that the DRL agent learns the way like what a human expert would do, suggesting reliable application of the proposed methodology.
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While witnessing the noisy intermediate-scale quantum (NISQ) era and beyond, quantum federated learning (QFL) has recently become an emerging field of study. In QFL, each quantum computer or device locally trains its quantum neural network (QNN) with trainable gates, and communicates only these gate parameters over classical channels, without costly quantum communications. Towards enabling QFL under various channel conditions, in this article we develop a depth-controllable architecture of entangled slimmable quantum neural networks (eSQNNs), and propose an entangled slimmable QFL (eSQFL) that communicates the superposition-coded parameters of eS-QNNs. Compared to the existing depth-fixed QNNs, training the depth-controllable eSQNN architecture is more challenging due to high entanglement entropy and inter-depth interference, which are mitigated by introducing entanglement controlled universal (CU) gates and an inplace fidelity distillation (IPFD) regularizer penalizing inter-depth quantum state differences, respectively. Furthermore, we optimize the superposition coding power allocation by deriving and minimizing the convergence bound of eSQFL. In an image classification task, extensive simulations corroborate the effectiveness of eSQFL in terms of prediction accuracy, fidelity, and entropy compared to Vanilla QFL as well as under different channel conditions and various data distributions.
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Most scanning LiDAR sensors generate a sequence of point clouds in real-time. While conventional 3D object detectors use a set of unordered LiDAR points acquired over a fixed time interval, recent studies have revealed that substantial performance improvement can be achieved by exploiting the spatio-temporal context present in a sequence of LiDAR point sets. In this paper, we propose a novel 3D object detection architecture, which can encode LiDAR point cloud sequences acquired by multiple successive scans. The encoding process of the point cloud sequence is performed on two different time scales. We first design a short-term motion-aware voxel encoding that captures the short-term temporal changes of point clouds driven by the motion of objects in each voxel. We also propose long-term motion-guided bird's eye view (BEV) feature enhancement that adaptively aligns and aggregates the BEV feature maps obtained by the short-term voxel encoding by utilizing the dynamic motion context inferred from the sequence of the feature maps. The experiments conducted on the public nuScenes benchmark demonstrate that the proposed 3D object detector offers significant improvements in performance compared to the baseline methods and that it sets a state-of-the-art performance for certain 3D object detection categories. Code is available at https://github.com/HYjhkoh/MGTANet.git
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